I DAWNBREAKER TRIALS

FIRST CLASS // YEAR ONE AFTER THE PURGE

The world survived.
It did not recover.

The Tears are sealed. Their damage remains. Assemble a mercenary formation, enter the fractured nations of Ayelette, and decide what deserves to survive the first dawn.

Contacting academy…

01 // THE SETTING

Not post-apocalypse.
Post-sealing.

Pyrrhus raised the Dawnbreaker and sealed the Tears—but closure is not restoration. Impossible machines, exhausted empires, Shadow-touched wilds, and cultures dragged across realities are still refusing to finish dying.

02 // THE GAME

Your squad is the character.

3 × 3

Formation Combat

Position, reach, pressure, and turn order turn every recruit into a tactical decision.

09

Mercenary Squad

Build a roster whose classes, equipment, and relationships reshape the field.

The Meta-Game

Markets, crafting, Houses, districts, leagues, and memory vaults persist beyond a single mission.

03 // ACADEMY COMMAND

Report for First Class.

Create a development account or resume your current academy record. The playable client download will appear here when the first public build is cleared.